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DIGITAL HUMANITIES

An academic field concerned with the application of computational tools and methods to traditional humanities disciplines such as literature, history, and philosophy.

I had to choose 3 different projects related to digital humanities and the first thing I found was one that has the name of A Generator of Socratic Dialogues which is a project that determines that a probabilistic process can be abstracted and applied at the meta-subjective or textual level, and thus can generate only strings of words, but textual structures such as dialects. Another project has the name of CENDARI: The Collaborative European Digital Archival Research Infrastructure which is a project that gives you the most important tools for digital historical research. And finally the last project has the name of Histograph which is a graphics-based project based on the creation of multimedia collections on the network.


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POST-TRUTH AND MY TOPIC

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ABOUT ME

Welcome to Games Industry, Hey, I introduce myself, I'm Marc Farrés, I'm 16 years old and I am currently living in Terrassa. I am currently studying at Terrassa's Tecnos School and I am studying the Social Baccalaureate, and when I finish the baccalaureate I will go to the University to continue my education and my studies. This blog is a project of the school, in the subject of Digital Humanities. This subject deals with carrying out different projects or works and it touches with the modalities as much as the Computer science and the Humanities. The current project is about making a blog explaining any topic related to the social sciences and answering questions and later creating a Twitter account. For the blog I have chosen a topic called the Economics of Videogames, in order to know how video games affect the economy of our society. And I have chosen the Economics of video games instead of the normal economy, since I have been a fan of Videogames since I came a...